Fábio Ferreira
Fábio Ferreira
Character Artist @ Ubisoft Leamington
London, United Kingdom

I’m a 3D artist based in London. I specialise in character design for video game production and real-time rendering engines.

I’ve spent half of my life drawing and the other half experimenting with new mediums and exploring new tools. In 2019, I graduated with a Bachelor of Arts in Computer Games Art from Anglia Ruskin University, where I developed several character design projects and video game productions.

I am experienced in the pipeline of 3D game assets for Unity and Unreal Engine, and my main tools are Zbrush, Maya, Photoshop, and Substance Painter.

I currently work for Marmalade Game Studio as a 3D Artist.

Resume PDF

Skills

Digital Sculpting3D Modeling3D AnimationRiggingCinematicsShadersParticle Effects

Software proficiency

ZBrush
ZBrush
Maya
Maya
Quixel Suite
Quixel Suite
Unreal Engine
Unreal Engine
Marmoset Toolbag
Marmoset Toolbag
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Unity
Unity
Marvelous Designer
Marvelous Designer
Photoshop
Photoshop

Experience

  • August 2023 - Present
    Character Artist at Ubisoft Leamington
    Leamington Spa, United Kingdom

  • June 2020 - July 2023
    3D Artist at Marmalade Game Studio
    London, United Kingdom

Productions

    • Video Game
      Mouse Trap - The Board Game
    • Year
      2023
    • Role
      3D Artist
    • Company
      Marmalade Game Studio
    • Video Game
      JUMANJI: The Curse Returns
    • Year
      2021
    • Role
      3D Artist
    • Company
      Marmalade Game Studio
    • Video Game
      The Game of Life 2
    • Year
      2020
    • Role
      3D Artist
    • Company
      Marmalade Game Studio
    • Video Game
      MONOPOLY - Classic Board Game
    • Year
      2019
    • Role
      3D Artist
    • Company
      Marmalade Game Studio